![]() You can fast travel between breaches (which kind of work like bonfires in similar games), but it requires a fairly rare item which feels like an annoying burden on top of a general lack of direction. It’s a shame that some of the fun can be ruined by the confusing world progression. You’ll run into a few cryptic NPC’s here and there, but whatever they were trying to tell me simply wasn’t very interesting and I found it more entertaining to just soak in the atmosphere of the station and let the environments and world do the talking. I’d love to say that this atmosphere plays into a story of some kind, but if it was there, I didn’t really get much from it. Looking out at the tower or the black hole for the first time was a really great moment, even if the rest of the world can be same-y and uninteresting. I was a big fan of the enemy designs and the station itself, which has some genuinely beautiful areas. The world of Irid Novo is dark, tense, and lonely which creates some genuinely great moments at the onset. Take a few steps forward, turn right, and grab 1x Eye Tower Two Activation, lying there, in the middle of the bridge.Immediately Hellpoint hits you with one of its biggest strengths - its atmosphere. You can already see, at a distance, the golden glow of the item you're aiming for.The only difference being that you find yourself at a lower height than when you saw it previously, near the Alma Mater Atrium - Otsego Mansion breach. After a loading screen, you're greeted with what must be, by now, a familiar sight : a gigantic tower, sitting in the middle of a wide open space.From this point, just continue straight ahead, and go interact with the strange "doorknob", which will lead you back to the Alma Mater Atrium area. ![]() Once you've defeated it, if you haven't done it already, go grab 1x Healing Proficiency, sitting on a pedestal, right ahead of you, in a second, smaller room.As soon as you enter, you'll recognize 1x Sentinel, barring the way.From there, turn slightly to the left, and head toward the wide passageway you can already see from here, past stacks of crates to your left, and to your right.Pass the threshold turn left, a few steps forward, and climb the stairs once you're up there, pass the doorway to your left.From there, there's a wide passageway going to your right in the distance, past some benches, you can see a first doorway, right ahead of you and next to it, just a bit further, there's a second doorway, lit by neon tubes : this is the one you're aiming for.Instead, approach the pillar with the strange and shiny "letters" / "pictograms", right ahead of you.On your way, you'll pass three stacks of crates to your right you'll also come across a path going right, but it leads to locked bunker doors, so ignore it.From there, you just have to go straight ahead (Watch out, there's 1x Sentinel in the passageway to your left, that certainly won't take kindly to your presence).Starting from the Arcology Underside - Central Mall breach when facing the breach, and having the door leading to the Alma Mater Atrium plaza at your back take a few steps forward, and turn right.It can be found in the Alma Mater Atrium area, but you can only get it by going through the Arcology Underside area (Central Mall subsection) first.Ingame description : Allows the player to control the second Eye Tower located in the Alma Mater Atrium, as well as the elevator inside of it.Eye Tower Two Activation - Information / Use Credentials are used to unlock doors.Īllows you to control the second Eye Tower located in the Alma Mater Atrium, as well as the elevator inside of it. Eye Tower Two Activation is a Credential in Hellpoint.
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